Virtual world interaction
- Authors
- Lee, Nadia; de Clunie, Gisela T.
- Format
- Article
- Status
- publishedVersion
- Description
The research paper describes the development of a user friendly 3D virtual world. For the research, we modeled building number 3 of the Technological University of Panama, Victor Levi Sasso Campus. For the virtual world development we consider the use of an avatar, which becomes the user's virtual representation that interacts with certain objects in the virtual world. The tools and resources used, because they facilitate the interoperability, were the following: Computer Aided Design software (CAD), Computer Aided Architectural Design (CAAD), Virtual Reality Technology, Videogame technology and 3D game engine.
The research paper describes the development of a user friendly 3D virtual world. For the research, we modeled building number 3 of the Technological University of Panama, Victor Levi Sasso Campus. For the virtual world development we consider the use of an avatar, which becomes the user's virtual representation that interacts with certain objects in the virtual world. The tools and resources used, because they facilitate the interoperability, were the following: Computer Aided Design software (CAD), Computer Aided Architectural Design (CAAD), Virtual Reality Technology, Videogame technology and 3D game engine.
- Publication Year
- 2018
- Language
- eng
- Topic
- Virtual world
interaction
HCI
avatar
Virtual world
interaction
HCI
avatar
- Repository
- RI de Documento Digitales de Acceso Abierto de la UTP
- Get full text
- https://dl.acm.org/citation.cfm?id=2590683
http://ridda2.utp.ac.pa/handle/123456789/4430
- Rights
- embargoedAccess
- License